Of course, there's platforming too - who could forget. With particularly cartoonish physics all of the puzzles are very entertaining as well, often requiring you to move things about while your own guy struggles to retain his balance. How would you repair a bridge using just a spider? We won't spoil that particular solution, but everything requires you to be inventive and do an awful lot of kicking. It's a story-driven game in a sense, but there are puzzles involved that require a bit more logical thinking. Then there are the added mini-games as mentioned above, meaning the platforming goes out of the window in favour of rhythm-action dancing or whatever the game feels like. One hat lets you water plants that provide extra platforms, for example, while another lets you draw on certain canvases when prompted. We say it's simple, but there are added elements like hats that keep things fun and exciting. The whole map is one flat surface, and so you'll find yourself moving from one location to the next and even underground in search of new tasks to get stuck into. The raging capitalist promising everyone free money while taking their goods is actually evil? We couldn't believe it either. The premise is as simple as the controls, as you jump, kick, and roll your way into town and find yourselves embroiled in an uprising against Mr Sunshine. It's got tons of these totally unexpected moments that never outstay their welcome as you make your way through, and when one is over you can be sure another is on the horizon. Throughout the three hours or so that it's with you, Pikuniku puts you in a pedalo chase in a volcano, a dance battle with a killer robot, and even pays homage to Dig Dug in a little mini-game. The game is full of these little moments and asides that come straight out of left field. If that all sounds pretty weird and wonderful, you've not heard the half of it. Sunshine is out taking stuff from the land. Sounds tempting, right? After we get that rather bizarre announcement we start the game as a little red blob with long gangly legs in a cave, and with the help of a ghost, we stumble our way out and into the open world, armed with the context that Mr. You certainly won’t find anything else quite like it.At the very start of the game, we're greeted by a cloud-shaped fellow called Mr Sunshine, and he says that he'll give everyone money if they allow him to take away their goods, from crops to water itself. If you like irrelevant humour and charm then Pikuniku is well worth considering. ![]() I haven’t done so yet, but I could see myself dipping back in now and then just to mess around kick a few things, wear some hats. There are collectibles (including hats) and a 2-player mode to stretch it out a bit, but the game didn’t leave me feeling shortchanged it felt like a tight compact experience that was ultimately fun to play. Pikuniku won’t take you long to play through it and you can easily see the credits within a few hours. There’s a brief sports game (known as Baskick) which is essentially basketball played with your feet, a dancing minigame, and a toast-based dungeon. It is ultimately a puzzle/platformer title, but there are enough deviations to add some variety. The basic gameplay sees you move around, kick things, interact with things, and roll around in a ball. ![]() Obligatory reference to Zelda? Check! But it hasn't been used quite like this before. After initially mistaking you for a fabled beast that will destroy them they are soon on your side and ultimately rely on you to save them. The characters are all positive, even as they start to realise everything is not as it appears, and fit in perfectly with the bright-coloured world. I was sold in the opening minutes of the game because of the exchange below that showcases the game’s tone - ironic humour with genuine heart. The real charm of Pikuniku lies in the art style and the writing. The residents of this weird little world soon start realising that as well, and together you find out what is happening and race to stop the evil Sunshine Inc. Turns out, some random rich guy offering free money isn’t all it appears to be. The story follows the formula of some other recent indie titles everything seems fine on the surface but as you begin to dig (or kick, to be more accurate) you’ll discover not everything is as it appears. Some of it is accidental (such as an early moment where you break a bridge by walking across it), some of it can be intentional if you decide to kick everything in sight. You play as a gangly-legged red blob that becomes an accidental agent of chaos as your wobbly appendages wreak havoc on the world around you. Pikuniku is weird and it wears its weirdness on its sleeve.
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