The two consoles will rely on the GDDR6 non-X memory, though the PlayStation 5 will ship with 16GB. Though it has the same 10GB of video memory as the Xbox Series X, the RTX 3080 is the only one of the three to come with the newer and faster GDDR6X memory standard. There are other notable differences between Nvidia’s GPU and the consoles that it will compete against. Given the differences in microarchitecture design - the RTX 3080 uses Nvidia’s Ampere design, while the consoles are based on AMD’s RDNA 2 graphics - we can’t make a direct correlation as to how these numbers will affect real-world performance at this time until we’ve tested both consoles. All three products will support raytracing this year. For reference, the Xbox Series X and the PlayStation 5 each come with 3,328 and 2,304 shader units, respectively. Image used with permission by copyright holderĬomparing performance of the RTX 3080 to the AMD-made custom silicon for consoles, with 8,704 shader units on the RTX 3080, Nvidia packed in nearly four times what’s available on the PlayStation 5. It’s unclear what metrics Nvidia used to arrive at the 2x performance uplift when compared to the prior generation card. Our results show that Nvidia’s claims of 4K gaming at 60 fps will become the new reality for PC gamers. In our testing, we found that the RTX 3080 readily outperformed the RTX 2080 Ti by 23% in Assassin’s Creed Odyssey and 22% in Battlefield V when playing both games at 4K with the highest game settings available. To further boost performance, Nvidia is also cramming in more ray tracing and Tensor cores to the card, along with faster GDDR6X memory, and adding support for RTX I/O to improve game loading times.Īll these improvements give the Ampere-powered RTX 3080 twice the performance of the previous generation Turing-based RTX 2080, according to Nvidia. To achieve this level of performance Nvidia boasted 50% more CUDA cores, thanks to the more compact 8nm Ampere microarchitecture compared to the prior generation 12nm design used on Turing. Nvidia claimed that the RTX 3080 is capable of 29.7 TFLOPs, compared to the 12 TFLOPs on the Xbox Series X and 10.2 PlayStation 5. Taking a look at raw performance, the GeForce RTX 3080 makes it the uncontested champion, with nearly three times the computational power of its next closest rival. Microsoft recently announced that the Series X is coming on November 10. The RTX 3080 GPU launches September 17, while both consoles will be arriving before the year is up. These costs add up, and a high-performance rig can end up costing as much as a used car.įortunately, if you haven’t made up your mind on which route you’ll be taking, you still have some time to decide. You’ll have to factor in the cost of a CPU, memory, storage, power supply, cooling solutions, a case, and other peripherals and accessories before you can actually start to game. On the other hand, although PC gaming promises to deliver substantially more power, the $699 outlay will only net you a graphics card. While a $200 premium may not sound like much, gamers must consider that with a console, you’re getting an entire system - complete with gaming controllers - that you can start playing right away. Both the flagship Xbox Series X and PlayStation 5 are expected to cost $499 at launch, while Nvidia announced that its flagship GeForce RTX 3080 alone costs $699. If you look at pricing alone, console gaming delivers more value. Pricing and availability Image used with permission by copyright holder Nvidia’s RTX 4060 Ti may be more affordable, but will it be a good value? Nvidia’s RTX 4060 might arrive sooner than expected Nvidia’s RTX 4060 might not be such a disappointment after all
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